| Health: | |||
| PAR: | Passive Defense:
|
Armor X:
|
Armor Y:
|
| Vulnerability: | Default:
|
V-:
|
|
| Combat Thresholds: | Melee Accuracy:
|
Ranged Accuracy:
|
Unarmed Accuracy:
|
| Support Thresholds: | Physical Talent:
|
Mental Talent:
|
Social Intelligence:
|
Utility Thresholds: | Staying Power:
|
Evasive Coordination:
|
Power Potential:
|
| Physical Masteries: | Constitution:
|
Agility:
|
Strength:
|
| Mental Masteries: | Intuition:
|
Logic:
|
Creativity:
|
| Attack Name: | Cost: | AP: Value: |
|
| Attack Show: |
and |
Attack Damage: | / / |
| Range: | 2+ Targets | Type: | |
| On Hit Value: | Bonus Value: | ||
| On Hit Description: | Bonus Description: | ||
| Average Uses per Turn: |
| Unique Action Name: | Cost: | AP: Value: |
|
| Action Value: | |||
| Description: | |||
| Average Uses per Turn: |
| AP/Turn: | Bonus Starting AP: | ||||
| Free Improves/Turn: | Improve Bonus Value: | ||||
| Free Power Ups/Turn: | Power Up Bonus Value: | ||||
| Free Blocks/Turn: | Block Bonus Value: | Block Show: |
and |
||
| Free Evades/Turn: | Evade Bonus Value: | Evade Show: |
and |
||
| Bonus Value per Turn: | Bonus Value Description: | ||||